Vertices

This example is for Processing version 1.1+. If you have a previous version, use the examples included with your software. If you see any errors or have suggestions, »please let us know.

TRIANGLE_STRIP Mode by Ira Greenberg.

Generate a closed ring using vertex() function and beginShape(TRIANGLE_STRIP) mode. outerRad and innerRad variables control ring's outer/inner radii respectively. Trig functions generate ring.


size(200, 200);
background(204);
smooth();

int x = width/2;
int y = height/2;
float outerRad = min(width, height) * 0.4;
float innerRad = outerRad * 0.6;
float px = 0, py = 0, angle = 0;
float pts = 36;
float rot = 360.0/pts;

beginShape(TRIANGLE_STRIP); 
for (int i = 0; i < pts; i++) {
  px = x + cos(radians(angle))*outerRad;
  py = y + sin(radians(angle))*outerRad;
  angle += rot;
  vertex(px, py);
  px = x + cos(radians(angle))*innerRad;
  py = y + sin(radians(angle))*innerRad;
  vertex(px, py); 
  angle += rot;
}
endShape();